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Post by olannon on Mar 1, 2017 8:08:05 GMT
Hello everyone I'm writing a blog where I detail my games and write my thoughts on a number of issues related to Warmachine and Hordes. You can find it here: www.courageofcaspia.com/ I'll post updates here when there's new content up!
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Post by albertairish on Mar 1, 2017 15:54:37 GMT
Looking forward to them.
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Post by olannon on Mar 1, 2017 20:36:32 GMT
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Post by olannon on Mar 1, 2017 21:03:02 GMT
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Post by olannon on Mar 2, 2017 20:31:07 GMT
Played 2 games vs Skorne tonight. Reports tomorrow
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Post by darkangeldentist on Mar 3, 2017 18:36:26 GMT
Reading the Haley2 vs Harkevich game left me with a couple of questions/suggestions. Did the Khador player use Harkevich's field marshal on the first turn or much during the game? Looking at how important board position is, it would make sense for him to trample, cloud and then reposition forwards to the front of the clouds (if not completely in front of them. Orin can run, as can the bokurs to keep up and be within range to protect the jacks against any extreme tricks you might try and pull this early on. The important bit though is that after mobility (Harkevich goes first casts mobility and charges forwards into the back of another model if necessary) the kodiaks would be 12" up the field, still with the cloudwall protecting the support in the back and so long as they are positioned well, still protected by the bokurs and Orin against shooting and spells.
The trample reposition trick as fast/faster than running depending on if mobility has been cast.
I look at Harkevich and wonder why Khador players don't bring more ranged stuff with him. Not for broadsides but how powerful reposition is on ranged warjacks. It also works more comfortably with the cloudwall brick that the kodiaks make. Retaliating against warjacks that are 17" away from what they shot is much harder than against ones that are 14" away.
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Post by olannon on Mar 3, 2017 19:03:59 GMT
He did indeed cloud and reposition, but he did it ahead and not behind. It's a mistake we agreed, he needs to just buy space and tank whatever's coming his way. Ranged Khador jacks are largely terrible and they don't help Harkevich solve the problems he needs to. New reports coming up! First: Haley2 vs Xerxis2 - www.courageofcaspia.com/2017/03/battle-report-441-haley2-vs-xerxis2.html
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Post by olannon on Mar 3, 2017 19:23:39 GMT
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Post by darkangeldentist on Mar 4, 2017 0:58:34 GMT
I don't know if I can call Behemoth a terrible ranged piece and although their RAT is low Khador jacks come with some quite good guns. All it takes is a DEF debuff to make them significantly more scary against a lot of targets. Khador can bring DEF debuffs in any list thanks to Koldun lords and ternion. In fact the Koldun lord could be a very potent bit of anti-Cygnar tech thanks to his Mk3 changes. Wind ravager can be a very powerful spell. Especially against assaulting lances who kind of rely on that assault shot to help them do enough damage.
Nice couple of reports against Skorne, I think that Xerxis2 might prove more of a problem once more people play around with the desert hydra, that animus is quite powerful and changes the threat range game enormously. Having to stand 11" away to shoot big guns into a Skorne beast isn't nearly as safe as doing it from 14" away. His ability to threat the table himself is also something to be feared, although I accept that he's not going to tank a stormwall easily even with transfers, spiny growth and an agoniser welded to his butt, although he's probably not going down to it in one round. A local player has been trying this combo out and it's quite intimidating to face even if you have plenty of heavy hitters.
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Post by olannon on Mar 4, 2017 16:43:45 GMT
Behemoth is insanely expensive, costing more than 2 Juggernauts. Harkevich brings so much to the table so volume is the name of the game for him. In a way it's kind of the same ideology I had with Stryker3. The DEF debuffs in Khador don't synergize with what Harkevich wants to play nor are they particularly long ranged.
A Hydra with Xerxis2 definitely makes the matchup quite different. The problem we had when we dojo'd such a list was that it costs so much and has so many weaknesses. At the end of the day it's still fairly fragile for a Gargantuan.
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Post by darkangeldentist on Mar 4, 2017 19:31:30 GMT
Did the list building for the Hydra get past dojo to see the table or was it abandoned due to the poor appearance on paper? Having seen it on the table I can attest that it's not that fragile so long as the Skorne player keeps it in range of the friendly buffs (krea & agoniser) and Xerxis giving it rapport makes it scarily accurate in melee and it has a lot of attacks. With the change to grievous wounds it's much harder to stop the healing and one-rounding it from full health isn't so easy at ARM 21 due to the agoniser. (A pod, if it can land, is very unlikely to one-shot the poor abused little baby and the skorne player should have something to earth before it against e-leaps.) On Xerxis2 with a gladiator it's also very fast, SPD 9 is faster than cavalry and it's got a lot of attacks.
If you don't think Behemoth is worth his points then I don't know what to say.
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Post by olannon on Mar 5, 2017 20:19:49 GMT
We're still looking into Xerxis Behemoth might be fine in some settings. I don't like him and I know that from a Cygnar point of view I love seeing him on the other side of the table. He is a lot easier to handle than most of the other available choices. 2 reports vs Legion coming up tonight
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Post by olannon on Mar 5, 2017 21:15:26 GMT
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Post by 36Cygnar24Guy36 on Mar 6, 2017 13:39:50 GMT
Nice write ups, why the move away from Nemo 3? is your pairing now Haley 2 Storm Division and Stryker 1 Heavy Metal?
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Post by olannon on Mar 6, 2017 21:03:28 GMT
Nice write ups, why the move away from Nemo 3? is your pairing now Haley 2 Storm Division and Stryker 1 Heavy Metal? Thanks! The meta moves too quickly at the moment for me to have time to catch up and write explanations for everything I do and try out. The short version of Nemo3 being left behind is that it's hard to pair him and Krueger2 is a thing. I played a game with Haley2 SD into Doomie3 beast theme today. Very interesting game! Hope to have report up tomorrow
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Post by olannon on Mar 7, 2017 17:18:22 GMT
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Post by olannon on Mar 7, 2017 19:45:29 GMT
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Post by olannon on Mar 9, 2017 21:14:52 GMT
2 games tonight with the Haley2 list from the pairing musings post. Reports tomorrow I hope
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Post by olannon on Mar 9, 2017 22:46:22 GMT
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Post by olannon on Mar 9, 2017 23:01:00 GMT
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Post by olannon on Mar 12, 2017 21:46:20 GMT
Played 2 games of Stryker1 today. Will play Haley2 tomorrow Reports asap when I have time!
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Post by olannon on Mar 13, 2017 19:53:19 GMT
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Post by olannon on Mar 13, 2017 20:10:48 GMT
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Post by olannon on Mar 13, 2017 20:23:43 GMT
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Post by olannon on Mar 13, 2017 20:40:35 GMT
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Post by olannon on Mar 15, 2017 10:55:09 GMT
Trying out Stryker2 tonight for the first time in Mk. 3! It'll be the first time for a number of the choices I'm bringing.
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Post by 36Cygnar24Guy36 on Mar 15, 2017 11:27:20 GMT
Trying out Stryker2 tonight for the first time in Mk. 3! It'll be the first time for a number of the choices I'm bringing. I consider Stryker 2 to be my strongest caster personally, and is in my pairing for the foreseeable future, what are you planning on running him with?
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Post by olannon on Mar 15, 2017 11:40:15 GMT
Trying out Stryker2 tonight for the first time in Mk. 3! It'll be the first time for a number of the choices I'm bringing. I consider Stryker 2 to be my strongest caster personally, and is in my pairing for the foreseeable future, what are you planning on running him with? "Lightning Stryke"Theme: Storm Division 3 / 3 Free Cards 75 / 75 Army Lord Commander Stryker - WJ: +28 - Squire - PC: 0 - Lancer - PC: 10 (Battlegroup Points Used: 10) - Ol’ Rowdy - PC: 18 (Battlegroup Points Used: 18) Journeyman Warcaster - PC: 0 - Firefly - PC: 8 Major Katherine Laddermore - PC: 8 Stormblade Captain - PC: 5 Storm Lances - Leader & 4 Grunts: 20 Storm Lances - Leader & 4 Grunts: 20 Stormblade Infantry - Leader & 5 Grunts: 10 - Stormblade Infantry Storm Gunner - PC: 2 - Stormblade Infantry Storm Gunner - PC: 2 - Stormblade Infantry Officer & Standard - Officer & Standard: 0 Inspired by Marcin from Poland I'm also keen to try him out outside of theme, probably something inspired by Trevy's recent tournament winning list.
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Post by 36Cygnar24Guy36 on Mar 15, 2017 11:44:23 GMT
I am personally running him in Heavy Metal, with him being innately immune to lightning, and having nothing in his list that is lightning type damage, It plays into Cygnar really well, especially into Storm Division lists.
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Post by olannon on Mar 15, 2017 12:25:42 GMT
My problem with Heavy Metal for Stryker2 is that you have nothing which can effectively jam far and your threat is very predictable. What does your list look like?
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